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Current Path : /proc/326615/root/usr/include/readline/ |
Current File : //proc/326615/root/usr/include/readline/keymaps.h |
/* keymaps.h -- Manipulation of readline keymaps. */ /* Copyright (C) 1987, 1989, 1992 Free Software Foundation, Inc. This file is part of the GNU Readline Library (Readline), a library for reading lines of text with interactive input and history editing. Readline is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Readline is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Readline. If not, see <http://www.gnu.org/licenses/>. */ #ifndef _KEYMAPS_H_ #define _KEYMAPS_H_ #ifdef __cplusplus extern "C" { #endif #if defined (READLINE_LIBRARY) # include "rlstdc.h" # include "chardefs.h" # include "rltypedefs.h" #else # include <readline/rlstdc.h> # include <readline/chardefs.h> # include <readline/rltypedefs.h> #endif /* A keymap contains one entry for each key in the ASCII set. Each entry consists of a type and a pointer. FUNCTION is the address of a function to run, or the address of a keymap to indirect through. TYPE says which kind of thing FUNCTION is. */ typedef struct _keymap_entry { char type; rl_command_func_t *function; } KEYMAP_ENTRY; /* This must be large enough to hold bindings for all of the characters in a desired character set (e.g, 128 for ASCII, 256 for ISO Latin-x, and so on) plus one for subsequence matching. */ #define KEYMAP_SIZE 257 #define ANYOTHERKEY KEYMAP_SIZE-1 /* I wanted to make the above structure contain a union of: union { rl_command_func_t *function; struct _keymap_entry *keymap; } value; but this made it impossible for me to create a static array. Maybe I need C lessons. */ typedef KEYMAP_ENTRY KEYMAP_ENTRY_ARRAY[KEYMAP_SIZE]; typedef KEYMAP_ENTRY *Keymap; /* The values that TYPE can have in a keymap entry. */ #define ISFUNC 0 #define ISKMAP 1 #define ISMACR 2 extern KEYMAP_ENTRY_ARRAY emacs_standard_keymap, emacs_meta_keymap, emacs_ctlx_keymap; extern KEYMAP_ENTRY_ARRAY vi_insertion_keymap, vi_movement_keymap; /* Return a new, empty keymap. Free it with free() when you are done. */ extern Keymap rl_make_bare_keymap PARAMS((void)); /* Return a new keymap which is a copy of MAP. */ extern Keymap rl_copy_keymap PARAMS((Keymap)); /* Return a new keymap with the printing characters bound to rl_insert, the lowercase Meta characters bound to run their equivalents, and the Meta digits bound to produce numeric arguments. */ extern Keymap rl_make_keymap PARAMS((void)); /* Free the storage associated with a keymap. */ extern void rl_discard_keymap PARAMS((Keymap)); /* These functions actually appear in bind.c */ /* Return the keymap corresponding to a given name. Names look like `emacs' or `emacs-meta' or `vi-insert'. */ extern Keymap rl_get_keymap_by_name PARAMS((const char *)); /* Return the current keymap. */ extern Keymap rl_get_keymap PARAMS((void)); /* Set the current keymap to MAP. */ extern void rl_set_keymap PARAMS((Keymap)); #ifdef __cplusplus } #endif #endif /* _KEYMAPS_H_ */